Look Inside

Computer Graphics Sem IV (Mumbai Univ)

The objetive of this book on “Computer Graphics and Animation” is to present the subject matter in a most concise, compact to the point and lucid manner. This book has been written constantly keeping in mind the requirements of the entire student community regarding the latest and changing trend of their examinations. The book is supported by illustrations, and many images relevant to topic.

In short, the book is expected to meet desperate need of B.Sc. I.T. Course.

 

Contents –

UNIT – I
1. Introduction to Computer Graphics
2. Scan Conversion (Part – I)
3. Scan Conversion (Part – II)
UNIT – II
4. Two-dimensional Transformations
5. Three-dimensional Transformations (Part – I)
6. Three-dimensional Transformations (Part – II)
UNIT – III
7. Viewing in 3D
8. Light and Color
UNIT – IV
9. Visible-surface Determination
10. Plane Curves and Surfaces
UNIT – V
11. Computer Animation
12. Image Manipulation and Storage
Practicals

ISBN

Pages

252

Edition

First

Year of publication

2018

Type

Author

Ashish Shah,

Kiran Gurbani

Publisher

Himalaya pub