Look Inside

Building Bridges from CODE to PIXELS (The Journey from Engineering to UI/UX Design)

798.00

Category:

ARE YOU READY TO EMBARK ON A JOURNEY INTO THE EXCITING WORLD OF UI/UX DESIGN BUT DON’T KNOW WHERE TO START?

  1. Dive into the fundamental principles and essential concepts that form the foundation of Product Design.
  2. Establish a strong and comprehensive understanding of the methodologies and practices that serve as the essential building blocks for a successful career in the field.
  3. Skilfully manoeuvre through the complexities and nuances of the industry, gaining the insights and knowledge necessary for a professional journey.
  4. Gain the expertise to meticulously design and craft a great portfolio that effectively showcases your skills and creativity.
  5. Master the techniques and strategies needed to excel in UI/UX interviews.

“Building Bridges from Code to Pixels – The Journey from Engineering to UI/UX Design” is a practical and insightful guide that equips you with the knowledge and confidence to switch successfully into UI/UX design. With a blend of theory, hands-on exercises and real world advice, this book is your compass to navigate the thrilling, ever-evolving field of UI/UX design and design a brighter future for yourself in this creative and impactful profession.

Contents –

Introduction

PART ONE: USER EXPERIENCE
1: Introduction to User Experience
2: Empathy
3: Elements of UX Design
4: Laws of UX
5: Understanding your Users
6: Designing for User Engagement
7: Accessibility
8: Inclusive Design
9: The UX Design Process
10: User and UX Research
11: The UX Research Methods
12: Competitor Analysis
13: Empathy Maps
14: Personas
15: Mental Models
16: Storyboards
17: User Flows
18: User Journey Mapping
19: Information Architecture
20: Heuristic Analysis
21: Usability Testing
22: UX Microcopy
23: Interaction Design

PART TWO: USER INTERFACE
24: Introduction to User Interface
25: Principles of Color
26: Typography
27: Text or Input Fields
28: Buttons
29: Search Experience
30: UI Tools
31: Wireframes
32: Prototyping
33: Style Guide
34: Design Systems
35: UI Terminology Glossary

PART THREE: THE INTERVIEWS
36: The Interview Process

PART FOUR: BEING A UI/UX DESIGNER IN AN ORGANIZATION
37: The Soft Skills
38: The Job Responsibilities
39: Product Development Phases
40: On Job Meetings and Activities
41: Interacting with Developers and Providing Handoffs

REFERENCES AND BIBLIOGRAPHY

 

ISBN

Year of publication

2025

Edition

Pages

Weight

536 (In Grams)

Book Code

Student Dollar Price

32

Type

Author

Akshatha Nidharak

Publisher

Himalaya pub