The book “Introduction to Computer Graphics” covers quite well the basic and some of the more complex aspects of Computer Graphics. Apart from serving as an excellent introduction to more important theoretical practices of Computer Graphics, the book also throws light on some practical concepts. This book provides an introduction to Computer Graphics for students who wish to learn the basic principles and techniques of the field. Readers of every kind will, I hope, find material in this book of their interest. Also, who want technical substance, can read as a general introduction to computer graphics. It can be used by instructors and students as a resource/textbook to know the subject in a better way. The book is written with the viewpoint of syllabus of MCA, BCA as well as B.Tech. (CS and IT) courses of various universities like GGSIPU, WBTU, MDU, UPTU and many other technical universities. The book also contains some of the solved exercises and some basic programs written in C language for better understanding for the students, as well as question bank is provided for enriching the quest banks of learning among the readers. Solved short question answers, as well as previous question papers of different universities and their courses have been attached as Appendix.
Book Content of Introduction to Computer Graphics | |
1. Introduction to Graphics 2. Scan Conversion 3. 2-D Transformations 4. Curves and surfaces 5. 3-D Transformations 6. Projection 7. Solid Modelling 8. Illumination Model 9. Visible Surface Determination 10. Drawing Graphics Appendix A1 − Short Answer Type Questions Appendix A2 − Question Papers Index |